Tracking and data association
Neural recognition of human pointing gestures in real images
Neural Processing Letters
A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gestures
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gestures
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
On the usability of gesture interfaces in virtual reality environments
CLIHC '05 Proceedings of the 2005 Latin American conference on Human-computer interaction
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Free-hand gestures for music playback: deriving gestures with a user-centred process
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Human-centered visualization environments
Human-centered visualization environments
Gesture-based user interfaces for public spaces
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
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This paper describes the development of a natural interface to a virtual environment. The interface is through a natural pointing gesture and replaces pointing devices which are normally used to interact with virtual environments. The pointing gesture is estimated in 3D using kinematic knowledge of the arm during pointing and monocular computer vision. The latter is used to extract the 2D position of the user's hand and map it into 3D. Off-line tests show promising results with an average errors of 8cm when pointing at a screen 2m away.