Multi-level direction of autonomous creatures for real-time virtual environments
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
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Foundations of distributed artificial intelligence
Creatures: artificial life autonomous software agents for home entertainment
AGENTS '97 Proceedings of the first international conference on Autonomous agents
The Design of Intelligent Agents: A Layered Approach
The Design of Intelligent Agents: A Layered Approach
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IEEE Expert: Intelligent Systems and Their Applications
SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities
IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
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Lecture Notes in Computer Science
Intelligent Objects to Facilitate Human Participation in Virtual Institutions
WI-IAT '08 Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology - Volume 01
Journal of Ambient Intelligence and Smart Environments - A software engineering perspective on smart applications for AmI
Chronobiology applied to the development of human behavior computational models
Journal of Ambient Intelligence and Smart Environments
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Intelligent multi-agent systems are currently used for a variety of purposes, both in research and for real-world applications. One of their most interesting, yet not fully explored uses, is as frameworks to support computer-based simulations of virtual worlds inhabited by life-like entities, that is, intelligent virtual environments, for purposes of education, demonstration and entertainment. This paper is a presentation of mVITAL, an intelligent multi-agent system aiming to serve most of the fields such systems are today used in, while being fully capable of supporting intelligent virtual environment applications, where issues such as sophisticated virtual reality representation, advanced reasoning, as well as user embodiment, intervention and interaction, are crucial. To justify this, a fully operational example of such an application, namely, the Vital Playground, is also presented.