A surface intersection algorithm based on loop detection
SMA '91 Proceedings of the first ACM symposium on Solid modeling foundations and CAD/CAM applications
SMA '91 Proceedings of the first ACM symposium on Solid modeling foundations and CAD/CAM applications
On the planar intersection of natural quadrics
SMA '91 Proceedings of the first ACM symposium on Solid modeling foundations and CAD/CAM applications
Using multivariate resultants to find the intersection of three quadric surfaces
ACM Transactions on Graphics (TOG)
On the lower degree intersections of two natural quadrics
ACM Transactions on Graphics (TOG)
An efficient surface intersection algorithm based on lower-dimensional formulation
ACM Transactions on Graphics (TOG)
Using Tangent Balls to Find Plane Sections of Natural Quadrics
IEEE Computer Graphics and Applications
Enhancing Levin's method for computing quadric-surface intersections
Computer Aided Geometric Design
A novel algorithm for computing intersections of two surfaces of revolution
Geometric modeling
Multisensory learning cues using analytical collision detection between a needle and a tube
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
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