Active Database Systems: Triggers and Rules for Advanced Database Processing
Active Database Systems: Triggers and Rules for Advanced Database Processing
Temporal and Real-Time Databases: A Survey
IEEE Transactions on Knowledge and Data Engineering
Plots of Narratives over Temporal Databases
DEXA '97 Proceedings of the 8th International Workshop on Database and Expert Systems Applications
Modal event calculi with preconditions
TIME '97 Proceedings of the 4th International Workshop on Temporal Representation and Reasoning (TIME '97)
Constructing Libraries of Typical Plans
CAiSE '01 Proceedings of the 13th International Conference on Advanced Information Systems Engineering
Modeling interactive storytelling genres as application domains
Journal of Intelligent Information Systems
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An environment is described for using behavioural patterns, extracted from past actions of different collaborating or competing agents, in order to predict through simulation their possible future interactions. The architecture and functioning of the environment are outlined and illustrated via an example involving a simplified database application. The underlying machinery comprises plan recognition and generation methods, as well as the use of rules to infer new goals in response to problems and opportunities arising at successive states. A prototype implementation in Prolog augmented with constraint programming features is operational.