Ambiguous intentions: a paper-like interface for creative design
Proceedings of the 9th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Rough and ready prototypes: lessons from graphic design
CHI '92 Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems
Extreme designing: binding sketching to an interaction model in a streamlined HCI design approach
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Ink features for diagram recognition
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
A toolkit approach to sketched diagram recognition
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
Effect of fidelity in diagram presentation
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
A data collection tool for sketched diagrams
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
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This paper describes the evaluation of an electronic sketch interface design tool for novice programmers. A comparative study was undertaken with small groups using two different shared space environments; a conventional informal design environment and the pen based digital whiteboard. The students reacted positively to the electronic environment, where they worked informally with their design ideas and checked them more carefully.