The travel metaphor as design principle and training aid for navigating around complex systems
Proceedings of Third Conference of the British Computer Society Human-Interactio on People and computers III
Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Travel around a learning support environment: rambling, orienteering or touring?
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extending hypertext for learning: an investigation of access and guidance tools
Proceedings of the fifth conference of the British Computer Society, Human-Computer Interaction Specialist Group on People and computers V
Similarity and analogical reasoning
Mental models: concepts for human-computer interaction research
International Journal of Man-Machine Studies
Multimedia and hypertext: the Internet and beyond
Multimedia and hypertext: the Internet and beyond
Hypermedia and cognition: designing for comprehension
Communications of the ACM
Oh what a tangled web we weave: metaphor and mapping in graphical interfaces
CHI '95 Conference Companion on Human Factors in Computing Systems
CHI '95 Conference Companion on Human Factors in Computing Systems
The myth of navigating in hypertext: how a “bandwagon” has lost its course!
Journal of Educational Multimedia and Hypermedia
Expertise and the perception of shape in information
Journal of the American Society for Information Science
The invisible computer
Spatial-semantics: how users derive shape from information space
Journal of the American Society for Information Science - Special topic issue: individual differences in virtual environments
Navigation in hypertext: A critical review of the concept
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Human factors testing in the design of Xerox's 8010 “Star” office workstation
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
An approach for designing composite metaphors for user interfaces
Behaviour & Information Technology
Navigation in hypermedia learning systems: experts vs. novices
Computers in Human Behavior
Interacting with Computers
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Since the 1980s metaphors have been used to design computer interfaces in order to facilitate user learning. As computer systems become more complex, the issue of using a large number of metaphors of narrow scope to design interfaces has arisen. Several researchers have proposed the use of multiple metaphors in the design of computer systems. This study set out to compare the effects of structural cues derived from single versus multiple metaphors used in designing hypertext systems. A total of 54 undergraduate students were asked to perform selected information search tasks. The results show that the provision of metaphorical cues helped subjects to find a greater number of accurate answers in a shorter period of time. The more complete mapping between the base and target domains in the design of the interface, along with cues from multiple metaphors, may have helped subjects to develop more sophisticated representations of the hypertext structure.