Evolution of an introductory computer science course: the long haul

  • Authors:
  • A. T. Chamillard;Laurence D. Merkle

  • Affiliations:
  • Department of Computer Science, U.S. Air Force Academy, USAFA, CO;Department of Computer Science, U.S. Air Force Academy, USAFA, CO

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2002

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Abstract

University requirements for the material covered in introductory computer science courses have evolved over the years, and those courses must therefore evolve as well. In this paper, we discuss the 7-year evolution of such a course at the U.S. Air Force Academy. In 1995, the main thrust of the course was to develop students' programming skills to support later programming activities, even for those students not majoring in computer science. Although some general survey topics were covered, programming skill development was the main goal of the course. Since that time, the course has evolved significantly into a course that covers general computer science and Information Technology (IT) topics in greater depth and breadth, with a continuing but greatly reduced programming component. During that 7-year period, we changed programming languages for the course, significantly changed the way in which we evaluated programming ability, incorporated graphics into the course, conducted an extensive rework of the course content, and made numerous smaller changes as well. In this paper, we discuss the technical and political issues associated with the evolution of the course. Although this work is presented in the context of our course, such evolution is clearly applicable to other introductory courses as well.