Visual momentum: a concept to improve the cognitive coupling of person and computer
International Journal of Man-Machine Studies
Understanding computers and cognition
Understanding computers and cognition
Activity theory and human-computer interaction
Context and consciousness
Activity theory as a potential framework for human-computer interaction research
Context and consciousness
Navigating large virtual spaces
International Journal of Human-Computer Interaction - Special issue on human-virtual environment interaction
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PKAW'12 Proceedings of the 12th Pacific Rim conference on Knowledge Management and Acquisition for Intelligent Systems
A collaborative agent architecture with human-agent communication model
CAVE'12 Proceedings of the First international conference on Cognitive Agents for Virtual Environments
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Recent research into virtual environments has identified difficulties that users have in navigating and searching for objects within a QuickTime Virtual Reality (QTVR) environment. Through the use of Activity Theory, the location and size of QTVR hotspots were identified as causing a breakdown between what the user expected to happen and what actually happened. This subsequently caused a focus shift from within the environment, out to the interface tool in order to try and overcome this breakdown. These breakdowns were the result of the environment design process. Careful planning of the environment is needed to greatly reduce these breakdowns.