Smart rebinning for compression of concentric mosaics
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
A motion compensated lifting wavelet codec for 3D video coding
Journal of Computer Science and Technology
3D scan-based wavelet transform and quality control for video coding
EURASIP Journal on Applied Signal Processing
Improved packetization of motion parameters for error resilient transmission of wavelet video
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
Computationally efficient MCTF for MC-EZBC scalable video coding framework
PReMI'07 Proceedings of the 2nd international conference on Pattern recognition and machine intelligence
Resilient transmission of motion data in multiple description coding of video
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Joint source-channel coding as an element of a QoS framework for '4G' wireless multimedia
Computer Communications
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Three-dimensional (2D+T) wavelet coding of video using SPIHT has been shown to outperform standard predictive video coders on complex high-motion sequences, and is competitive with standard predictive video coders on simple low-motion sequences. However, on a number of typical moderate-motion se- quences characterized by largely rigid motions, 3D SPIHT performs several dB worse than motion-compensated predictive coders, because it is does not take advantage of the real physical motion underlying the scene. In this paper, we introduce global motion compensation for 3D subband video coders, and find .5{2 dB gain on sequences with dominant background motion. Our approach is a hybrid of video coding based on sprites, or mosaics, and subband coding.