Vector quantization and signal compression
Vector quantization and signal compression
Wavelets and subband coding
Wavelets in Image Communication
Wavelets in Image Communication
Multi-Frame Motion-Compensated Prediction for Video Transmission
Multi-Frame Motion-Compensated Prediction for Video Transmission
Optimal bit allocation for biorthogonal wavelet coding
DCC '96 Proceedings of the Conference on Data Compression
DCC '97 Proceedings of the Conference on Data Compression
Three-Dimensional Wavelet Coding of Video with Global Motion Compensation
DCC '99 Proceedings of the Conference on Data Compression
Motion-compensated 3-D subband coding of video
IEEE Transactions on Image Processing
Line-based, reduced memory, wavelet image compression
IEEE Transactions on Image Processing
Distortion-rate models for entropy-coded lattice vector quantization
IEEE Transactions on Image Processing
Three-dimensional subband coding of video
IEEE Transactions on Image Processing
Wavelet filter evaluation for image compression
IEEE Transactions on Image Processing
Reducing 3D Fast Wavelet Transform Execution Time Using Blocking and the Streaming SIMD Extensions
Journal of VLSI Signal Processing Systems
An efficient bit allocation for compressing normal meshes with an error-driven quantization
Computer Aided Geometric Design - Special issue: Geometry processing
JPEG2000-compatible scalable scheme for wavelet-based video coding
Journal on Image and Video Processing
An efficient bit allocation for compressing normal meshes with an error-driven quantization
Computer Aided Geometric Design - Special issue: Geometry processing
Scan-based wavelet transform for huge 3D volume data
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
MAP estimation of multiple description encoded video transmitted over noisy channels
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
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Wavelet coding has been shown to achieve better compression than DCT coding and moreover allows scalability. 2D DWT can be easily extended to 3D and thus applied to video coding. However, 3D subband coding of video suffers from two drawbacks. The first is the amount of memory required for coding large 3D blocks; the second is the lack of temporal quality due to the sequence temporal splitting. In fact, 3D block-based video coders produce jerks. They appear at blocks temporal borders during video playback. In this paper, we propose a new temporal scan-based wavelet transform method for video coding combining the advantages of wavelet coding (performance, scalability) with acceptable reduced memory requirements, no additional CPU complexity, and avoiding jerks. We also propose an efficient quality allocation procedure to ensure a constant quality over time.