I/O issues in a multimedia system
Computer
RAID: high-performance, reliable secondary storage
ACM Computing Surveys (CSUR)
ATM concepts, architectures, and protocols
Communications of the ACM
ATM network: goals and challenges
Communications of the ACM
Secure communications in ATM networks
Communications of the ACM
ATM connection and traffic management schemes for multimedia internetworking
Communications of the ACM
Improvements to TCP performance in high-speed ATM networks
Communications of the ACM
Implementation techniques for continuous media systems and applications
Implementation techniques for continuous media systems and applications
On the design of a low-cost video-on-demand storage system
Multimedia Systems
A study of data allocation for a video-on-demand server
A study of data allocation for a video-on-demand server
Multimedia Systems: An Overview
IEEE MultiMedia
Delay-Sensitive Multimedia on Disks
IEEE MultiMedia
Delivering Multimedia Over Narrowband Networks
IEEE MultiMedia
Prospects for Interactive Video-on-Demand
IEEE MultiMedia
IEEE MultiMedia
Architecture and design of a 40 gigabit per second ATM switch
ICCD '95 Proceedings of the 1995 International Conference on Computer Design: VLSI in Computers and Processors
Proceedings of the Third International Workshop on Network and Operating System Support for Digital Audio and Video
Admission Control Algorithm for Multimedia On-Demand Servers
Proceedings of the Third International Workshop on Network and Operating System Support for Digital Audio and Video
A Popularity-Based Data Allocation Scheme for a VOD Server
COMPSAC '96 Proceedings of the 20th Conference on Computer Software and Applications
Data Storage and Stream Caching for Video on Demand Servers
ASIAN '02 Proceedings of the7th Asian Computing Science Conference on Advances in Computing Science: Internet Computing and Modeling, Grid Computing, Peer-to-Peer Computing, and Cluster
Data Placement Scheme on Continuous Media Servers with ZBR Disks
ITCC '00 Proceedings of the The International Conference on Information Technology: Coding and Computing (ITCC'00)
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The major drawback of the existing cluster placement scheme is the long response time caused by admission control if the number of clusters and the number of users are large. A circular skip-cluster placement scheme is proposed to reduce the size of the data buffer as well as the system response time. Furthermore, the popularity of each video is different in the real world. We propose a new popularity-based data allocation scheme to allocate data units within a cluster such that the corresponding data units of these popular videos are stored in those cylinders at one end of each cluster. Due to a higher spatial locality within these hot cylinders, some data units requested by the users are stored in the same cylinder such that one seek operation, one rotation, and one transfer operation are required to retrieve these data units. Therefore, the time required to retrieve data for these requests can be reduced, thus also reducing the system response time. Based on our results, the buffer size and the system response time can be reduced by half or more. These findings are essential for constructing video-on-demand systems that provide satisfactory performance.