Stereotypical Encounters of the Third Kind
UML '02 Proceedings of the 5th International Conference on The Unified Modeling Language
Visualizing Design Patterns in Their Applications and Compositions
IEEE Transactions on Software Engineering
Goals: interactive multimedia documents modeling
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Easy model-driven development of multimedia user interfaces with GuiBuilder
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Integrating authoring tools into model-driven development of interactive multimedia applications
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
A resource-based framework for interactive composition of multimedia documents
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Light-weight composition of personal documents from distributed information
IS-EUD'11 Proceedings of the Third international conference on End-user development
U-Create: creative authoring tools for edutainment applications
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
A framework-based approach for interactive multimedia application development
Proceedings of the 2012 ACM Research in Applied Computation Symposium
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Availability of precise, yet usable modeling languages isessential to the construction of multimedia systems basedon software engineering principles and methods. Althoughseveral languages have been proposed for the specificationof isolated multimedia system aspects, there not yet existsan integrated modeling language that adequately supportsmultimedia software development in practice. We proposean extension of the Unified Modeling Language (UML) forthe integrated specification of multimedia systems based onan object-oriented development method. Since integrationof co-existing timed procedural and interactive behavior isat the heart of multimedia systems, we focus on UML-basedspecification of behavior in this paper. In addition, we outlinehow these behavioral aspects are to be integrated withmedia, presentation, and software architecture modeling toachieve a coherent and consistent model.