Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
The keystroke-level model for user performance time with interactive systems
Communications of the ACM
The natural language of interactive systems
Communications of the ACM
Man-machine interface design for timesharing systems
ACM '76 Proceedings of the 1976 annual conference
Prototyping and simulation tools for user/computer dialogue design
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Human factors training and awareness
ACM '83 Proceedings of the 1983 annual conference on Computers : Extending the human resource
Hi-index | 0.00 |
In this paper we describe a graduate Computer Science course, “The Design of User-Computer Interfaces”, which the author developed and has taught since 1979. Students taking the course are normally in their second year of graduate study, and have thus been exposed to several different interactive computing environments.