Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Interactive Computer Graphics: Data Structures, Algorithms, Languages
Interactive Computer Graphics: Data Structures, Algorithms, Languages
Digital video display systems and dynamic graphics
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
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The “microelectronic revolution” and the accompanying decrease in the cost of semiconductor memory has increased the availability of raster-scan graphical displays, yet, as pointed out in a recent survey [BAE79], the implementation of graphics software for raster-scan systems has lagged behind that for random-scan ones. The aim of the work described in the present paper has been to apply random-scan techniques to a system employing a relatively inexpensive raster-scan device. The system, incorporating a display-file processor, is implemented on a KIM-1 microcomputer. The display device is composed of a Micro Technology Unlimited video board and a standard TV monitor.