The TV Turtle a Logo graphics system for raster displays
The papers of the ACM symposium on Graphic languages
Graphics goodies #2—a simple, versatile procedural texture
ACM SIGGRAPH Computer Graphics
An IC design station needs a high performance color graphic display
DAC '80 Proceedings of the 17th Design Automation Conference
Contour filling in raster graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
An algorithm for shading of regions on vector display devices
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Real time animation playback on a frame store display system
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Filling regions in binary raster images: A graph-theoretic approach
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A family of new algorithms for soft filling
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The edge flag algorithm: a fill method for raster scan displays
IEEE Transactions on Computers
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Children's coloring books contain line drawings which a child can fill in with a crayon to produce colored pictures. Two dimensional colored areas can be produced on a raster display by an analogous method. After drawing a closed curve with line drawing commands, the graphics system can fill the area bordered by the curve. This paper presents an algorithm for filling in areas of any size or shape. The area may be filled with any color, texture, or “wallpaper” pattern. The algorithm is simple, flexible and efficient, optimized to take advantage of the the memory organization of most current raster graphics systems.