Anti-aliasing in topological color spaces
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Rectangular convolution for fast filtering of characters
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Accurate color reproduction for computer graphics applications
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Digital halftoning with space filling curves
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Correcting for short-range spatial non-linearities of CRT-based output devices
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
An inexpensive scheme for calibration of a colour monitor in terms of CIE standard coordinates
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
The versatility of color mapping
SAC '86 Proceedings of the 1986 workshop on Applied computing
The display of characters using gray level sample arrays
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Human vision, anti-aliasing, and the cheap 4000 line display
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A VLSI architecture for anti-aliasing
EGGH'89 Proceedings of the Fourth Eurographics conference on Advances in Computer Graphics Hardware
Color spaces and color contrast
The Visual Computer: International Journal of Computer Graphics
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The generation of computer-shaded pictures requires that a program calculate intensities for each pixel. These intensities are then viewed on a monitor or transferred to film. It is desirable that the intensity values on the monitor or the reflectance values on the film have a linear relationship with the original calculated intensities both to give the user fine control over the appearance of the object and to do anti-aliasing properly. However, after the calculated intensity values are sent to the DAC'c some nonlinear distortions occur both in the CRT and on film. We can compensate for this by adjusting the intensity number just before digital-to-analog conversion. This compensation can be accomplished by a table lookup using the intensity as an index into the table and the corresponding value as the new intensity. Fortunately, most hardware manufacturers have made table lookup features part of their equipment. However, the entries in the table must still be generated. The methods for doing this are not well known in the computer graphics community. This paper presents an algorithm for generating a compensation table.