Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Color gamut mapping and the printing of digital color images
ACM Transactions on Graphics (TOG)
The hemi-cube: a radiosity solution for complex environments
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
On ray tracing parametric surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
An improved illumination model for shaded display
Communications of the ACM
Raster Graphics Handbook
IEEE Computer Graphics and Applications
Ray tracing parametric patches
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Color image quantization for frame buffer display
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
A tutorial on compensation tables
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Reproducing color images as duotones
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Reproducing color images using custom inks
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
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A method is presented for accurate color reproduction among a wide variety of display devices. The method is very general, in that it may be applied to virtually any color display device. Its generality has been demonstrated by application to color monitors, film recorders, electronic pre-press systems and color hardcopy devices. The algorithm has been used to accurately translate between device dependent and device independent color specifications and to translate from one device dependent color specification to another.The method separates the color reproduction process into two distinct components: device characterization, which accounts for the colorimetric properties of each class of display device, and device calibration, which accounts for local variations from one instance of a device to another.A companded RGB color space is introduced, which is used with trivariate parametric polynomial volumes (i.e. hyperpatches) to perform accurate color transformations.A color separation algorithm is presented which converts companded RGB to and from the subtractive printing colors (cyan, magenta, yellow, black) using gray component replacement.