Algorithms & data structures
An architecture for the simulation of human movement
ACM '78 Proceedings of the 1978 annual conference - Volume 2
The integration of subjective and objective data in the animation of human movement
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
SEMI-AUTOMATED ANNOTATION AND RETRIEVAL OF DANCE MEDIA OBJECTS
Cybernetics and Systems
Modeling the Dance Video Semantics using Regular Tree Automata
Fundamenta Informaticae
DanVideo: an MPEG-7 authoring and retrieval system for dance videos
Multimedia Tools and Applications
Modeling the Dance Video Semantics using Regular Tree Automata
Fundamenta Informaticae
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Although a number of movement notation systems have been invented, only a few have been developed and are in substantial use. Movement notation systems are inherently complex and therefore are difficult to master. The system described here is designed to accept Labanotation commands as input when they are entered with a light pen at a computer graphics terminal, to interpret the commands and to display the output as a computer driven movie of dancing figures. To enhance the capabilities of the computer assisted notator a macro language is being developed to make more powerful commands available. The characteristics of the macro language and of a possible higher level language are discussed.