Parallel discrete event simulation
Communications of the ACM - Special issue on simulation
NEST: a network simulation and prototyping testbed
Communications of the ACM - Special issue on simulation
Paradigms for process interaction in distributed programs
ACM Computing Surveys (CSUR)
Object-oriented modeling and design
Object-oriented modeling and design
An overview of the AURORA gigabit testbed
IEEE INFOCOM '92 Proceedings of the eleventh annual joint conference of the IEEE computer and communications societies on One world through communications (Vol. 2)
Xunet 2: a nationwide testbed in high-speed networking
IEEE INFOCOM '92 Proceedings of the eleventh annual joint conference of the IEEE computer and communications societies on One world through communications (Vol. 2)
An overview of the Sequoia 2000 project
COMPCON '92 Proceedings of the thirty-seventh international conference on COMPCON
The cost of conservative synchronization in parallel discrete event simulations
Journal of the ACM (JACM)
Object-oriented rapid prototyping
Object-oriented rapid prototyping
On extending parallelism to serial simulators
PADS '95 Proceedings of the ninth workshop on Parallel and distributed simulation
Proceedings of the third ACM international conference on Multimedia
A binding architecture for multimedia networks
Journal of Parallel and Distributed Computing - Special issue on multimedia processing and technology
An architecture for performance management of multimedia networks
Proceedings of the fourth international symposium on Integrated network management IV
A Platform for Real-Time Visualization and Interactive Simulation of Large Multimedia Networks
WPDRTS '96 Proceedings of the 4th International Workshop on Parallel and Distributed Real-Time Systems
Building Manageable Multimedia Network Services
Journal of Network and Systems Management
Managing Multimedia Network Services
Journal of Network and Systems Management
Hi-index | 0.00 |
Outlines a methodology for developing network control systems which allows for an evaluation of the dynamic behavior and overall performance at an early stage of the development process. Our approach is to build a software prototype which is designed according to the architecture under consideration and runs the intended control algorithms. The functional and dynamic properties of this prototype are tested and evaluated on an emulation platform that we built for this purpose. By providing support for real-time visualization and interactive emulation, this platform can be used to study multimedia networks in various scenarios, such as different load patterns, network sizes and management operations. The current implementation runs on a KSR-1 and an SP2 parallel processor, which are connected to a graphics workstation via ATM links. We use the platform in several projects, one of which aims at developing an architecture for managing multimedia network services.