Human exploration and development of space: using XML database space wide web
Information Sciences—Informatics and Computer Science: An International Journal - Internet computing
End-Host Multicasting in Support of Distributed Real-Time Simulation Systems
ANSS '04 Proceedings of the 37th annual symposium on Simulation
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An important class of multimedia applications involve real-time distributed collaboration or distributed control. This paper examines some of the issues in network support for this class of applications and presents Collaborative Load-Balanced Routing (CLBR), a new technique for routing and call establishment of distributed collaborative and control multimedia applications. CLBR substantially reduces the overhead of communication establishment in the network between two-party distributed multimedia applications. This is achieved through an adaptive load-balancing and single source single pass approach to routing and call establishment. A large scale simulation study comparing CLBR to other types of uni-cast routing shows that this speed up can be achieved without any corresponding decrease in the networks ability to support new communication requests.