Networked multimedia systems: concepts, architecture and design
Networked multimedia systems: concepts, architecture and design
A case for end system multicast (keynote address)
Proceedings of the 2000 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Routing and Dimensioning in Circuit-Switched Networks
Routing and Dimensioning in Circuit-Switched Networks
IEEE Intelligent Systems
Bringing Semantics to Web Services
IEEE Intelligent Systems
Service Overlay Networks: SLAs, QoS and Bandwidth Provisioning
ICNP '02 Proceedings of the 10th IEEE International Conference on Network Protocols
Load-balanced routing for collaborative multimedia communication
HPDC '97 Proceedings of the 6th IEEE International Symposium on High Performance Distributed Computing
Modular HLA RTI Services: The GRIDS Approach
DS-RT '02 Proceedings of the Sixth IEEE International Workshop on Distributed Simulation and Real-Time Applications
A Next-Generation Internet Federation Object Model for the HLA
DS-RT '02 Proceedings of the Sixth IEEE International Workshop on Distributed Simulation and Real-Time Applications
The Case for Resilient Overlay Networks
HOTOS '01 Proceedings of the Eighth Workshop on Hot Topics in Operating Systems
An Agent Architecture for Network Support of Distributed Simulation Systems
DS-RT '03 Proceedings of the Seventh IEEE International Symposium on Distributed Simulation and Real-Time Applications
Overlay multicast for video on demand on the Internet
Proceedings of the 2003 ACM symposium on Applied computing
OMNI: an efficient overlay multicast infrastructure for real-time applications
Computer Networks: The International Journal of Computer and Telecommunications Networking - Overlay distribution structures and their applications
Multicast routing and bandwidth dimensioning in overlay networks
IEEE Journal on Selected Areas in Communications
QUASIMODO: quality of service-aware multicasting over DiffServ and overlay networks
IEEE Network: The Magazine of Global Internetworking
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There has recently been a tremendous level of interest inthe use of end-host multicast to provide group communicationwithin a wide area network. End-host multicast shiftsthe burden of group-communication support from networkrouters to the host. End-host multicasting is required whenIP multicasting is not available. The difficulty in using thistechnique is that it requires additional resource consumptionwhen compared to native IP multicasting. This paperpresents several novel end-host multicast algorithms designedfor peer-to-peer real-time simulation systems. Ourtechniques utilize application level admission control inorder to more fairly balance the communication load in thephysical network. We propose and evaluate an adaptiverouting policy to find overflow paths between end-hostsand simulation agents placed within the system. We alsopresent several heuristics for routing tree construction,including a simulated annealing approach. We haveevaluated our methods through simulation, and the resultsshow that our methods achieve performance similar to optimalIP multicasting.