Visualization and sonification of methods

  • Authors:
  • N. Mirenkov

  • Affiliations:
  • -

  • Venue:
  • PAS '95 Proceedings of the First Aizu International Symposium on Parallel Algorithms/Architecture Synthesis
  • Year:
  • 1995

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Visualization

Abstract

An approach supporting a new programming philosophy and a way of developing the corresponding technology are presented. The idea behind the approach is making use of animation films as communication units for computer-human dialog. These films have their own sets of figures, sounds, colors and their own "shape" of the movement. Users recognize the units due to a combination of all these features. Each film is related to series of frames (computational steps) and reflects some knowledge about data processing. Each frame highlights a substructure of data for which operations should be specified. As a rule, this substructure is a set of points and/or moving objects in a multidimensional space-time. To specify a problem a user employs: modification of the system films, composition of these films, seeing a film being created, etc. The corresponding program (sequential or parallel) is generated automatically.