Multiple Servers and Capacity Sharing for Implementing Flexible Scheduling
Real-Time Systems - Flexible Scheduling on Real-Time Systems
Response Time Analysis of Asynchronous Real-Time Systems
Real-Time Systems
Minimum and Maximum Utilization Bounds for Multiprocessor Rate Monotonic Scheduling
IEEE Transactions on Parallel and Distributed Systems
Real Time Scheduling Theory: A Historical Perspective
Real-Time Systems
A methodology for designing hierarchical scheduling systems
Journal of Embedded Computing - Real-Time Systems (Euromicro RTS-03)
Comparative analysis of aperiodic server approaches for real-time garbage collection
Journal of Embedded Computing - Real-Time and Embedded Computing Systems
Programming execution-time servers in Ada 2005
IRTAW '07 Proceedings of the 13th international workshop on Real-time Ada
Timing faults and mixed criticality systems
Dependable and Historic Computing
Design of safety-critical Java level 1 applications using affine abstract clocks
Proceedings of the 16th International Workshop on Software and Compilers for Embedded Systems
Bandwidth allocation for fixed-priority-scheduled compositional real-time systems
ACM Transactions on Embedded Computing Systems (TECS)
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The issue of using the Sporadic Server (SS) for scheduling aperiodic tasks has received new attention under the POSIX standard as it has been proposed in P1003.1d, the additional real-time extensions to POSIX. The SS has been traditionally considered a better approach to the deferrable server (DS) due to its supposed higher achievable utilization. However, SS also has higher implementation complexity. Nevertheless, the analysis of the comparisons performed from several authors between DS and SS is not conclusive. A review on fixed priority servers is presented with a new parameter selection technique and comprehensive performance analysis based on simulation techniques. With this parameter selection, it is shown that no server performs significantly better than the other in most of the situations. This suggests that future POSIX revisions for real-time support should also consider mechanisms by which other types of servers could be implemented.