Model Simplification for Interactive Applications

  • Authors:
  • Dmitry Brodsky;Benjamin Watson

  • Affiliations:
  • -;-

  • Venue:
  • VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
  • Year:
  • 2000

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Abstract

As modeling and visualization applications proliferate, there arises a need to simplify large polygonal models at interactive rates. We present a simplification algorithm suitable for interactive applications. The algorithm is fast and can guarantee displayable results within a given time limit. Results also have good quality. Inspired by splitting algorithms from vector quantization literature [3], we simplify models in reverse, from coarse to fine.