Feeling and seeing: issues in force display
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Conference Companion on Human Factors in Computing Systems
Simulation and presentation of curved surface in virtual reality environment through surface display
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Selectively Stimulating Skin Receptors for Tactile Display
IEEE Computer Graphics and Applications
Surface Acoustic Wave Tactile Display
IEEE Computer Graphics and Applications
First evaluation of a novel tactile display exerting shear force via lateral displacement
ACM Transactions on Applied Perception (TAP)
A novel two-dimensional tactile slip display: design, kinematics and perceptual experiments
ACM Transactions on Applied Perception (TAP)
Implementation of Partial Surface Display
Presence: Teleoperators and Virtual Environments
Journal of Visual Languages and Computing
Multi primitive tactile display based on suction pressure control
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Effectiveness of a tactile display for providing orientation information of 3d-patterned surfaces
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Two finger grasping simulation with cutaneous and kinesthetic force feedback
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
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The authors have developed a tactile display which has fifty vibrating pins to convey the surface texture sensation of object surfaces to the user's fingertip. The tactual sensation scaling was first performed to obtain a linear sensation scale of the display by means of the j.n.d. (just noticeable difference) method. One dimensional curves on the scale were displayed to investigate the human sensitivity to an intensity change rate. A tactile texture presentation method based on the image of an object surface is introduced, and two kinds of experiment were performed to discuss the feature of the method. Texture discrimination is the first one, in which the effect of texture element size to the correct separation was discussed. Then the sensations produced by the display and that by a real object were compared about several samples that had a major feature of vertical lines and the feature of not containing low frequencies. The results are summarized and the further research directions are discussed.