Range Synthesis for 3D Environment Modeling

  • Authors:
  • Luz A. Torres-Méndez;Gregory Dudek

  • Affiliations:
  • -;-

  • Venue:
  • WACV '02 Proceedings of the Sixth IEEE Workshop on Applications of Computer Vision
  • Year:
  • 2002

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Abstract

In this paper a range synthesis algorithm is proposedas an initial solution to the problem of 3D environmentmodeling from sparse data. We develop a statistical learningmethod for inferring and extrapolating range data fromas little as one intensity image and from those (sparse) regionswhere both range and intensity information is available.Our work is related to methods for texture synthesisusing Markov Random Field methods. We demonstratethat MRF methods can also be applied to general intensityimages with little associated range information and usedto estimate range values where needed without making anystrong assumptions about the kind of surfaces in the world.Experimental results show the feasibility of our method.