Dense Disparity Maps in Real-Time with an Application to Augmented Reality

  • Authors:
  • Jochen Schmidt;Heinrich Niemann;Sebastian Vogt

  • Affiliations:
  • -;-;-

  • Venue:
  • WACV '02 Proceedings of the Sixth IEEE Workshop on Applications of Computer Vision
  • Year:
  • 2002

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Abstract

This work presents a technique for computing dense disparitymaps from a binocular stereo camera system. Themethods are applied in an Augmented Reality setting forcombining real and virtual worlds with proper occlusions.The proposed stereo correspondence technique is based onarea matching and facilitates an efficient strategy by usingthe concept of a three-dimensional similarity accumulator,whereby occlusions are detected and object boundaries areextracted correctly. The main contribution of this paper isthe way we fill the accumulator using absolute differencesof images and computing a mean filter on these differenceimages. This is where the main advantages of the accumulatorapproach can be exploited, since all entries canbe computed in parallel and thus extremely efficient. Additionally,we perform an asymmetric correction step and apost-processing of the disparity maps that maintains objectedges.