Shopper's eye: using location-based filtering for a shopping agent in the physical world
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Opportunistic exploration of large consumer product spaces
Proceedings of the 1st ACM conference on Electronic commerce
Pocket Bargain Finder: A Handheld Device for Augmented Commerce
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Augmented Workspace: The World as Your Desktop
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
ACTIVE MAP: A Visualization Tool for Location Awareness to Support Informal Interactions
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Magic Medicine Cabinet: A Situated Portal for Consumer Healthcare
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Situated Computing: A Paradigm for the Mobile User-Interaction with Multimedia Sources
Annals of Software Engineering
Magic Wardrobe: Situated Shopping from your own Bedroom
Personal and Ubiquitous Computing
Beyond Prototypes: Challenges in Deploying Ubiquitous Systems
IEEE Pervasive Computing
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Proactive displays: Supporting awareness in fluid social environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
A framework for mobile services supporting mobile non-office workers
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Ideas for mobile services created and explored in an ethnographical study
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Towards multi-design of situated service-oriented systems
Proceedings of the 2nd International Workshop on Principles of Engineering Service-Oriented Systems
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Situated computing represents a new class of computing applications that bridges the gap between people's intentions and the actions they can take to achieve those intentions. These applications are contextually embedded in real-world situations, and are enabled by the proliferation of new kinds of computing devices, expanding communication capabilities and new kinds of digital content. Three types of discontinuities give rise to intention/action gaps and provide opportunities for situated computing applications: physical discontinuities, information discontinuities and awareness discontinuities. Several examples of applications that overcome these discontinuities are presented.