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Personal and Ubiquitous Computing
Gate reminder: a design case of a smart reminder
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Tagaboo: a collaborative children’s game based upon wearable RFID technology
Personal and Ubiquitous Computing
Inferring Activities from Interactions with Objects
IEEE Pervasive Computing
RFID meets bluetooth in a semantic based u-commerce environment
Proceedings of the ninth international conference on Electronic commerce
If objects could talk: a novel resource discovery approach for pervasive environments
International Journal of Internet Protocol Technology
A semantic-based mobile registry for dynamic RFID-based logistics support
Proceedings of the 10th international conference on Electronic commerce
Coming to grips with the objects we grasp: detecting interactions with efficient wrist-worn sensors
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Interacting with the digital world through RFID-powered gadgets
SoftCOM'09 Proceedings of the 17th international conference on Software, Telecommunications and Computer Networks
Fast track article: A temporal RFID data model for querying physical objects
Pervasive and Mobile Computing
Object reminder and safety alarm
EUC'05 Proceedings of the 2005 international conference on Embedded and Ubiquitous Computing
Merging tangible buttons and spatial augmented reality to support ubiquitous prototype designs
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
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Implicit human computer interaction is based on the concept of using user activity in the real world as input to computers. Implicit HCI can help to reduce the problem of user input to wearable computers. In this paper, we report on wearable RFID technology that facilitates applications that are triggered by handling tagged physical objects. We also report on a case study in which the technology was integrated with an enterprise resource planning system to optimize work processes that involve physical objects.