Multidimensional audio window management
International Journal of Man-Machine Studies - Computer-supported cooperative work and groupware. part 2
LogoMedia: a sound-enhanced programming environment for monitoring program behavior
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Communicating graphical information to blind users using music: the role of context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The IC* Model of Parallel Computation and Programming Environment
IEEE Transactions on Software Engineering
Earcons as a Method of Providing Navigational Cues in a Menu Hierarchy
HCI '96 Proceedings of HCI on People and Computers XI
Using Earcons to Improve the Usability of a Graphics Package
HCI '98 Proceedings of HCI on People and Computers XIII
The Use of Music in a Graphical Interface for the Visually Impaired
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
How Can Multimedia Designers Utilize Timbre?
HCI '98 Proceedings of HCI on People and Computers XIII
Using Sound to Communicate Program Execution
EUROMICRO '98 Proceedings of the 24th Conference on EUROMICRO - Volume 2
Auditory icons: using sound in computer interfaces
Human-Computer Interaction
Earcons and icons: their structure and common design principles
Human-Computer Interaction
The SonicFinder: an interface that uses auditory icons
Human-Computer Interaction
The rising pitch metaphor: an empirical study
International Journal of Human-Computer Studies
Exploring the use of structured musical stimuli to communicate simple diagrams: the role of context
International Journal of Human-Computer Studies
Efficiency of speech recognition for using interface design environments by novel designers
AIC'07 Proceedings of the 7th Conference on 7th WSEAS International Conference on Applied Informatics and Communications - Volume 7
The use of audio in a stock control application
ICCOMP'06 Proceedings of the 10th WSEAS international conference on Computers
Hi-index | 0.00 |
This paper investigates empirically design issues in auditory information processing, relevant to interfaces for mobile telephony. This investigation forms the initial part of a larger experimental program, which aims to investigate design methodologies for auditory-multimedia interfaces. Structured musical and environmental audio was used to communicate simple and complex (i.e., larger amounts) information for mobile telephony.The contribution of this paper is in the empirical investigation of the perceptual principles involved in using auditory stimuli to communicate information rather than the mere application of sound in this problem domain. Some of these experiments also aim to communicate information that would normally be communicated using the visual displays of mobile devices.Results indicate perceptual issues that need to be considered in the design process of auditory interfaces. Memory demands on users may in some cases prevent the correct interpretation of the auditory stimuli. Other issues observed to help the designing process of auditory user interfaces include the creation of perceptual context, semantic coding and auditory user interaction model.