Technical Challenges of Protecting Digital Entertainment Content

  • Authors:
  • C. Brendan S. Traw

  • Affiliations:
  • -

  • Venue:
  • Computer
  • Year:
  • 2003

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Abstract

The technology of a decade ago made digital copying and redistribution of entertainment content generally infeasible. Today, personal computers offer a platform that lets consumers easily alter a manufacturer's functionality defeating measures to protect content brought into the PC's open, reprogrammable environment.Thus, content-protection technology now plays an important role in creating an environment conducive to the long-term success of businesses based on digital information. While solutions based on a combination of technological and licensing mechanisms can effectively protect valuable entertainment assets from unauthorized copying and redistribution, they have limitations.