Computer Architecture and Parallel Processing
Computer Architecture and Parallel Processing
The Geometry Engine: A VLSI Geometry System for Graphics
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
RISC I: A Reduced Instruction Set VLSI Computer
ISCA '81 Proceedings of the 8th annual symposium on Computer Architecture
Principles of rule-based expert systems
Principles of rule-based expert systems
Computer
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Many current expert systems are constructed in a rule based fashion. That is, using a series of rules or productions which implement the reasoning logic of the system. While such an approach is well suited to the task of building expert systems, it is not well suited to their implementation via conventional Von-Neumann architectures.What is required is an architecture which is more appropriate for evaluating and executing rules. Such a machine requires the ability to perform many small, heterogenous operations in parallel. A dataflow machine provides just such an ability and there is a natural mapping which may be exploited from rules to a series of dataflow templates.