SOS++: finding smart behaviors using learning and evolution

  • Authors:
  • Bertrand Mesot;Eduardo Sanchez;Carlos-Andres Peña;Andres Perez-Uribe

  • Affiliations:
  • Swiss Federal Institute of Technology, EPFL-LSL, Lausanne (Switzerland);Swiss Federal Institute of Technology, EPFL-LSL, Lausanne (Switzerland);Swiss Federal Institute of Technology, EPFL-LSL, Lausanne (Switzerland);Swiss Federal Institute of Technology, EPFL-LSA, Lausanne (Switzerland)

  • Venue:
  • ICAL 2003 Proceedings of the eighth international conference on Artificial life
  • Year:
  • 2002

Quantified Score

Hi-index 0.00

Visualization

Abstract

We present SOS++, a bioinspired method combining evolution and learning, allowing the automatic design of the controller of autonomous agents, described as a finite-state machine. The application of this method to well-known problems, for example the follow-up of a trail or the resolution of a maze, led to the emergence of some behaviors we could qualify as intelligent. Moreover, it is possible to use the method in a hierarchical way in order to obtain complex behaviors starting from a set of basic actions. We have used an algorithm which is a variation of reinforcement learning with a reward adapted to the degree of uncertainty of the performed prediction.