Statecharts: A visual formalism for complex systems
Science of Computer Programming
Directable behavior models for virtual driving scenarios
Transactions of the Society for Computer Simulation International - Special issue: multi-agent systems and simulation
HPTS: a behaviour modelling language for autonomous agents
Proceedings of the fifth international conference on Autonomous agents
Towards Personalities for Animated Agents with Reactive and Planning Behaviors
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
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Behavioural animation techniques provide autonomous characters with the ability to react credibly in interactive simulations. The direction of these autonomous agents is inherently complex. Typically, simulations evolve according to reactive and cognitive behaviours of autonomous agents. The free flow of actions makes it difficult to precisely control the happening of desired events. In this paper, we propose a scenario language designed to support direction of semi-autonomous characters. This language offers temporal management and character communication tools. It also allows parallelism between scenarios, and a form of competition for the reservation of characters.