Building and traversing a surface at variable resolution
VIS '97 Proceedings of the 8th conference on Visualization '97
Permission grids: practical, error-bounded simplification
ACM Transactions on Graphics (TOG)
Fast Algorithm for Triangular Mesh Simplification Based on Vertex Decimation
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
User-assisted simplification method for triangle meshes preserving boundaries
Computer-Aided Design
Efficient rendering of multiresolution meshes with guaranteed image quality
The Visual Computer: International Journal of Computer Graphics
Hi-index | 0.00 |
Due to the surface meshes produced at increasing complexity in many applications, interest in efficient simplification algorithms and multiresolution representation is very high. An enhanced simplification approach together with a general multiresolution data scheme are presented here. Jade, a new simplification solution based on the Mesh Decimation approach has been designed to provide both increased approximation precision, based on global error management, and multiresolution output. Moreover, we show that with a small increase in memory, which is needed to store the multiresolution data representation, we are able to extract any level of detail representation from the simplification results in an extremely efficient way. Results are reported on empirical time complexity, approximation quality, and simplification power. TEL:: +39 050 593304