Absolute Head Pose Estimation From Overhead Wide-Angle Cameras
AMFG '03 Proceedings of the IEEE International Workshop on Analysis and Modeling of Faces and Gestures
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IEEE Transactions on Pattern Analysis and Machine Intelligence
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ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part I
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PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
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Fundamenta Informaticae - Fundamentals of Knowledge Technology
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ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
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Pattern Recognition
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CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
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FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
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FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
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International Journal of Computer Games Technology - Special issue on cyber games and interactive entertainment
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Pattern Recognition
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DAGM'11 Proceedings of the 33rd international conference on Pattern recognition
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Fundamenta Informaticae - Fundamentals of Knowledge Technology
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SIGGRAPH Asia 2012 Technical Briefs
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Machine Vision and Applications
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We present a robust model-based stereo head tracking algorithm that operates in real time on a commodity PC. The use of an individualized three-dimensional head model, coupled with the epipolar constraint from the stereo image pair, greatly improves the robustness of the tracking. Experimental results have shown that our method is able to track all the six degrees of freedom of the rigid part of head motions, over extended period of time, in the presence of large angular and translational head motions, partial occlusions, and/or dramatic facial expression changes. Applications include human-computer interaction and eye-gaze correction for video conferencing.