Smooth High-Quality Interactive Visualization

  • Authors:
  • Markus Grabner

  • Affiliations:
  • -

  • Venue:
  • SCCG '01 Proceedings of the 17th Spring conference on Computer graphics
  • Year:
  • 2001

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Abstract

Abstract: This paper addresses the problem of interactive visualization in the view-dependent simplification framework. A geomorphing algorithm for interpolation between different levels of detail is given. The interpolation parameter is derived from the screen-space geometric error instead of assigning a fixed transition time to the interpolation process. Furthermore, a hybrid frame rate control system is proposed. Frame time is predicted based on the average rendering time per triangle, reducing oscillation and over-shooting. A set of experiments demonstrates the advantages of both methods.