Graphs and algorithms
Minimal quadrangulations of orientable surfaces
Journal of Combinatorial Theory Series B
Simulation of simplicity: a technique to cope with degenerate cases in geometric algorithms
ACM Transactions on Graphics (TOG)
Computational complexity of combinatorial surfaces
SCG '90 Proceedings of the sixth annual symposium on Computational geometry
SIAM Journal on Numerical Analysis
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Scattered Data Interpolation Using C2 Supersplines of Degree Six
SIAM Journal on Numerical Analysis
A feature-based approach for smooth surfaces
SMA '97 Proceedings of the fourth ACM symposium on Solid modeling and applications
Contour trees and small seed sets for isosurface traversal
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Computing homology groups of simplicial complexes in R3
Journal of the ACM (JACM)
Level set diagrams of polyhedral objects
Proceedings of the fifth ACM symposium on Solid modeling and applications
Computing contour trees in all dimensions
SODA '00 Proceedings of the eleventh annual ACM-SIAM symposium on Discrete algorithms
Semi-regular mesh extraction from volumes
Proceedings of the conference on Visualization '00
Computing a canonical polygonal schema of an orientable triangulated surface
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Surface Coding Based on Morse Theory
IEEE Computer Graphics and Applications
Reeb graphs for shape analysis and applications
Theoretical Computer Science
Describing shapes by geometrical-topological properties of real functions
ACM Computing Surveys (CSUR)
Efficient algorithms for computing Reeb graphs
Computational Geometry: Theory and Applications
A randomized O(m log m) time algorithm for computing Reeb graphs of arbitrary simplicial complexes
Proceedings of the twenty-sixth annual symposium on Computational geometry
Quading triangular meshes with certain topological constraints
Journal of Computational and Applied Mathematics
Technical Section: Topological saliency
Computers and Graphics
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Although surfaces are more and more often represented by dense triangulations, it can be useful to convert them to B-spline surface patches, lying on quadrangles. This paper presents a method for the construction of coarse topological quadrangulations of closed triangulated surfaces, based on Morse theory. In order to construct on the surface a quadrangulation of its canonical polygonal schema, we compute first a Reeb graph then a canonical set of generators embedded on the surface. Some results are shown on different surfaces.