Social Science Computer Review - State of the art of computing in the social sciences, 1999
Communications of the ACM
Mining Multimedia Subjective Feedback
Journal of Intelligent Information Systems
Who participates and why?: an analysis of citizens on the internet and the mass public
Social Science Computer Review - E-government
Minds and Machines
Computational Affective Sociology
Affect and Emotion in Human-Computer Interaction
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Contemporary information technology facilitates the creation and administration of much longer questionnaires than was feasible traditionally. People might be motivated to respond to these questionnaires as a means of capturing significant aspects of their personalities, and this can be useful when designing sociable technology--computer avatars, software agents, and robots with simulated personalities-- and when creating personality archives for research or memorial purposes. In this article, the author illustrates how "personality capture" can be accomplished through 20,000 questionnaire items culled from responses to open-ended online questions, content analysis of existing verbal or textual material, and words from dictionaries, encyclopedias, and thesauri. This approach enables detailed idiographic study of a single individual, based on fresh measurement items and scales derived from the ambient culture.