A MultiAgent System for Physically Based Rendering Optimization
CIA '07 Proceedings of the 11th international workshop on Cooperative Information Agents XI
A multi-agent approach to distributed rendering optimization
IAAI'07 Proceedings of the 19th national conference on Innovative applications of artificial intelligence - Volume 2
Pervasive distributed volume rendering in a lightweight multi-agent platform
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human
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In this work, we propose a 3D rendering system thatdistributes rendering tasks across a multi-agent platform.The new approach is based on a multi-agent platform,where the goal is to create a virtual 3D environment. Themain task is the rendering of individual objects. Each 3Dobject must be rendered in a remote unit; the resultingrendering is sent through the network to a 3Dvisualization process which generates the visualization ofthe whole 3D environment. The object movement andremote communication requirements have beenimplemented using a multi-agent system platform. Thedistributed system is implemented in Windows O.S., usingDirectX graphical libraries and JAVA programming. Themulti-agent platform used is JADE. The computerconnection is a LAN at 100 MBS in a star topology.