Shape-from-Shading Under Perspective Projection
International Journal of Computer Vision
A Generic and Provably Convergent Shape-from-Shading Method for Orthographic and Pinhole Cameras
International Journal of Computer Vision
A Unifying and Rigorous Shape from Shading Method Adapted to Realistic Data and Applications
Journal of Mathematical Imaging and Vision
A fast marching formulation of perspective shape from shading under frontal illumination
Pattern Recognition Letters
Shape from shading for the digitization of curved documents
Machine Vision and Applications
Numerical methods for shape-from-shading: A new survey with benchmarks
Computer Vision and Image Understanding
3D-spline reconstruction using shape from shading: Spline from shading
Image and Vision Computing
Fast Shape from Shading for Phong-Type Surfaces
SSVM '09 Proceedings of the Second International Conference on Scale Space and Variational Methods in Computer Vision
A Multi-Image Shape-from-Shading Framework for Near-Lighting Perspective Endoscopes
International Journal of Computer Vision
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Some remarks on perspective shape-from-shading models
SSVM'07 Proceedings of the 1st international conference on Scale space and variational methods in computer vision
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Spherical surface parameterization for perspective shape from shading
Pattern Recognition Letters
3D shape recovery of smooth surfaces: dropping the fixed viewpoint assumption
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
Fast marching method for generic shape from shading
VLSM'05 Proceedings of the Third international conference on Variational, Geometric, and Level Set Methods in Computer Vision
Perspective Shape from Shading: Ambiguity Analysis and Numerical Approximations
SIAM Journal on Imaging Sciences
Two-Image perspective photometric stereo using shape-from-shading
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part IV
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Shape-from-Shading (SfS) is a fundamental problem inComputer Vision. The vast majority of research in this fieldhave assumed orthography as its projection model. Thispaper re-examines the basis of SfS, the image irradianceequation, under an assumption of perspective projection.The paper also shows that the perspective image irradianceequation depends merely on the natural logarithm of thedepth function (and not on the depth function itself), and assuch it is invariant to scale changes of the depth function.We then suggest a simple reconstruction algorithm basedon the perspective formula, and compare it to existing orthographicSfS algorithms. This simple algorithm obtainedlower error rates than legacy SfS algorithms, and equatedwith and sometimes surpassed state-of-the-art algorithms.These findings lend support to the assumption that transitionto a more realistic set of assumptions improves reconstructionsignificantly.