Computer Vision, Graphics, and Image Processing
Fronts propagating with curvature-dependent speed: algorithms based on Hamilton-Jacobi formulations
Journal of Computational Physics
A viscosity solutions approach to shape-from-shading
SIAM Journal on Numerical Analysis
Tracking level sets by level sets: a method for solving the shape from shading problem
Computer Vision and Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Robot Vision
Optimal Algorithm for Shape from Shading and Path Planning
Journal of Mathematical Imaging and Vision
Ordered Upwind Methods for Static Hamilton--Jacobi Equations: Theory and Algorithms
SIAM Journal on Numerical Analysis
A New Perspective [on] Shape-from-Shading
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
"Perspective Shape from Shading" and Viscosity Solutions
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Towards Shape from Shading under Realistic Photographic Conditions
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 2 - Volume 02
A Generic and Provably Convergent Shape-from-Shading Method for Orthographic and Pinhole Cameras
International Journal of Computer Vision
A Unifying and Rigorous Shape from Shading Method Adapted to Realistic Data and Applications
Journal of Mathematical Imaging and Vision
A Fast Marching Method for Hamilton-Jacobi Equations Modeling Monotone Front Propagations
Journal of Scientific Computing
Fast Shape from Shading for Phong-Type Surfaces
SSVM '09 Proceedings of the Second International Conference on Scale Space and Variational Methods in Computer Vision
Recovering Shape by Shading and Stereo Under Lambertian Shading Model
International Journal of Computer Vision
MICCAI'07 Proceedings of the 10th international conference on Medical image computing and computer-assisted intervention
Two-Image perspective photometric stereo using shape-from-shading
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part IV
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We develop a fast numerical method to approximate the solutions of a wide class of equations associated to the Shape From Shading problem. Our method, which is based on the control theory and the interfaces propagation, is an extension of the “Fast Marching Method” (FMM) [30,25]. In particular our method extends the FMM to some equations for which the solution is not systematically decreasing along the optimal trajectories. We apply with success our one-pass method to the Shape From Shading equations which are involved by the most relevant and recent modelings [22,21] and which cannot be handled by the most recent extensions of the FMM [26,8].