Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Three dimensional computer graphics for craniofacial surgical planning and evaluation
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
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In current practice computerized anatomical atlasses are based on a collection of images that can be accessed via a hypermedia program shell. In order to overcome the drawback of a limited number of available views, we propose an approach that uses an anatomical model as data base. The model has a two layer structure. The lower level is a volume model with a set of semantic attributes belonging to each voxel. Its spatial representation is derived from data sets of Magnetic Resonance Imaging and Computer Tomography. The semantic attributes are assigned by an anatomist using a volume editor. The upper level is a set of relations between these attributes which are specified by the expert as well. Interactive visualization tools such as multiple surface display, transparent rendering and cutting are provided. As a substantial feature of the implementation the semantic and the visualization oriented descriptions are stored in a knowledge base. It is shown that the combination of this object oriented data structure with advanced volume visualization tools provides the "look and feel" of a real dissection. The concept which even allows simulations like surgery rehearsal, is claimed to be superior to all presently known atlas techniques.