Virtual Experiment Environments Design for Science Education

  • Authors:
  • Young-Suk Shin

  • Affiliations:
  • -

  • Venue:
  • CW '03 Proceedings of the 2003 International Conference on Cyberworlds
  • Year:
  • 2003

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Abstract

Virtual reality technology is reported that theuse of virtual reality(VR) as an educational toolcan increase student interests, understanding andcreative learning because of encouragingstudents to learn by exploring and interactingwith the information on virtual environments.This paper presents the virtual experiment (VE)environments for science education using virtualreality simulation. We developed the VEenvironments on the Web designed compatible tothe learner levels through level analysis in thelearning contents. The students can select thelearning level in the exploring step of learningcycle model: regular, advanced and remedialcourses according to the degree of theirunderstanding or interest about the learning topic.The VE environments support students to learnscientific phenomena and concepts focusing on:the seismic wave, the earth's crust balance,radiation balance, the movement of ocean, solarsystem and the control of telescope in the sciencefield of middle school. The responses of learningon VE environments have demonstrated that theVE environments can be used as a usefulmethodology in science education for middleschool students.