Computer simulation of liquids
Computer simulation of liquids
How to simulate billiards and similar systems
Journal of Computational Physics
Molecular dynamics for polymeric fluids using discontinuous potentials
Journal of Computational Physics
The Art of Molecular Dynamics Simulation
The Art of Molecular Dynamics Simulation
The Art of Computer Programming, 2nd Ed. (Addison-Wesley Series in Computer Science and Information
The Art of Computer Programming, 2nd Ed. (Addison-Wesley Series in Computer Science and Information
Toward Optimizing Particle-Simulation Systems
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part I: ICCS 2007
Journal of Computational Physics
Parallel discrete element simulation of poly-dispersed granular material
Advances in Engineering Software
Parallel and distributed particle collision simulation with decentralized control
GPC'08 Proceedings of the 3rd international conference on Advances in grid and pervasive computing
Journal of Computational Physics
Reversible simulations of elastic collisions
ACM Transactions on Modeling and Computer Simulation (TOMACS)
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Although event-driven algorithms have been shown to be far more efficient than time-driven methods such as conventional molecular dynamics, they have not become as popular. The main obstacle seems to be the difficulty of parallelizing event-driven molecular dynamics. Several basic ideas have been discussed in recent years, but to our knowledge no complete implementation has been published yet. In this paper we present a parallel event-driven algorithm including dynamic load-balancing, which can be easily implemented on any computer architecture. To simplify matters our explanations refer to a basic multi-particle system of hard spheres, but can be extended easily to a wide variety of possible models.