IEEE Transactions on Software Engineering - Special issue on formal methods in software practice
Publish/Subscribe in a mobile enviroment
Proceedings of the 2nd ACM international workshop on Data engineering for wireless and mobile access
Simulation Modeling and Analysis
Simulation Modeling and Analysis
An experience in evaluating publish/subscribe services in a wireless network
WOSP '02 Proceedings of the 3rd international workshop on Software and performance
Using publish/subscribe middleware for mobile systems
ACM SIGMOBILE Mobile Computing and Communications Review
Mobile Push: Delivering Content to Mobile Users
ICDCSW '02 Proceedings of the 22nd International Conference on Distributed Computing Systems
SCRIBE: The Design of a Large-Scale Event Notification Infrastructure
NGC '01 Proceedings of the Third International COST264 Workshop on Networked Group Communication
Supporting Disconnectedness-Transparent Information Delivery for Mobile and Invisible Computing
CCGRID '01 Proceedings of the 1st International Symposium on Cluster Computing and the Grid
Tapestry: An Infrastructure for Fault-tolerant Wide-area Location and
Tapestry: An Infrastructure for Fault-tolerant Wide-area Location and
Handover cost and mobility-safety of content streams
MSWiM '05 Proceedings of the 8th ACM international symposium on Modeling, analysis and simulation of wireless and mobile systems
On the cost and safety of handoffs in content-based routing systems
Computer Networks: The International Journal of Computer and Telecommunications Networking
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Event-based computing is vital for the next generation mobile services and applications that need to meet user requirements irrespective of time and location. The event paradigm is a form of asynchronous one-to-many communication and allows clients to receive information that matches their interests through filtering. Event-based communication is a good candidate for mobile computing, because it is asynchronous and supports disconnected operation. However, user and terminal mobility present problems pertaining to synchronization and delivery that need to be solved. In this paper, we examine and analyze mobility in the Rendezvous-Notify architecture. This event-delivery architecture is based on two server roles: access servers that maintain subscription information and buffered events, and resolution servers that are responsible for event channels and routing events to access servers. Access to event channels is done using a rendezvous mechanism.