An efficient spatial publish/subscribe system for intelligent location-based services
Proceedings of the 2nd international workshop on Distributed event-based systems
Client mobility in rendezvous-notify
Proceedings of the 2nd international workshop on Distributed event-based systems
A Message Proliferation System Using Short-Range Wireless Devices
ICDCSW '04 Proceedings of the 24th International Conference on Distributed Computing Systems Workshops - W7: EC (ICDCSW'04) - Volume 7
LORE: an infrastructure to support location-aware services
IBM Journal of Research and Development
Handover cost and mobility-safety of content streams
MSWiM '05 Proceedings of the 8th ACM international symposium on Modeling, analysis and simulation of wireless and mobile systems
On the cost and safety of handoffs in content-based routing systems
Computer Networks: The International Journal of Computer and Telecommunications Networking
Chained forests for fast subsumption matching
Proceedings of the 2007 inaugural international conference on Distributed event-based systems
Mobile push personalization and user experience
AI Communications - Recommender Systems
Radio system for mobile commerce, information and entertainment services
CSN '07 Proceedings of the Sixth IASTED International Conference on Communication Systems and Networks
Mobile advertisement system using data push scheduling based on user preference
WTS'09 Proceedings of the 2009 conference on Wireless Telecommunications Symposium
Real-time push middleware and mobile application for electric vehicle smart charging and aggregation
International Journal of Communication Networks and Distributed Systems
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The increasing popularity of information services that rely on content delivery in mobile environments motivates the need for a mobile push service 驴 an efficient and flexible content dissemination service that targets mobile users. We analyze the features of a mobile push service by investigating representative usage scenarios and propose an architecturefor mobile content delivery systems. The architecture is based on the publish/subscribe (P/S) paradigm which supports many-to-many interaction of loosely-coupled entities. We define the set of services that need to collaborate with the P/S infrastructure to address the dynamics of mobile environments.