Constrained Delaunay triangulations
SCG '87 Proceedings of the third annual symposium on Computational geometry
An optimal algorithm for constructing the Delaunay triangulation of a set of line segments
SCG '87 Proceedings of the third annual symposium on Computational geometry
Journal of Computer and System Sciences - Special issue: 31st IEEE conference on foundations of computer science, Oct. 22–24, 1990
A Delaunay refinement algorithm for quality 2-dimensional mesh generation
SODA '93 Selected papers from the fourth annual ACM SIAM symposium on Discrete algorithms
Mesh generation for domains with small angles
Proceedings of the sixteenth annual symposium on Computational geometry
Introduction to Algorithms
Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
FCRC '96/WACG '96 Selected papers from the Workshop on Applied Computational Geormetry, Towards Geometric Engineering
Delaunay refinement mesh generation
Delaunay refinement mesh generation
Delaunay refinement algorithms for triangular mesh generation
Computational Geometry: Theory and Applications
A time-optimal delaunay refinement algorithm in two dimensions
SCG '05 Proceedings of the twenty-first annual symposium on Computational geometry
Triangulations with locally optimal Steiner points
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Computational Geometry: Theory and Applications
Journal of Parallel and Distributed Computing
Eliminating contour line artefacts by using constrained edges
Computers & Geosciences
A template for developing next generation parallel Delaunay refinement methods
Finite Elements in Analysis and Design
Algorithms and theory of computation handbook
Synthesizing concurrent schedulers for irregular algorithms
Proceedings of the sixteenth international conference on Architectural support for programming languages and operating systems
Fully Generalized Two-Dimensional Constrained Delaunay Mesh Refinement
SIAM Journal on Scientific Computing
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In this paper we present a Delaunay refinement algorithm for generating good aspect ratio and optimal size triangulations. This is the first algorithm known to have sub-quadratic running time. The algorithm is based on the extremely popular Delaunay refinement algorithm of Ruppert. We know of no prior refinement algorithm with an analyzed subquadratic time bound. For many natural classes of meshing problems, our time bounds are comparable to know bounds for quadtree methods.