RING: a client-server system for multi-user virtual environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Portals and mirrors: simple, fast evaluation of potentially visible sets
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
SpaceFusion: a multi-server architecture for shared virtual environments
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Seamlessly integrated distributed shared virtual environments
Proceedings of the 20th spring conference on Computer graphics
Portals: aiding navigation in virtual museums
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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Distributed virtual environments offer an efficient way of creating complex 3D worlds. However, navigation within these virtual environments can be significantly hampered by the lack of visibility between parts of the world which are on different machines. This paper describes the use of portals to connect the distributed virtual environments in a way that the interconnected virtual environment will be visible from different machines. A psychophysical experiment is presented which investigates user navigation inside a globally inconsistent virtual environments by using portals compared to traditional VRML Anchor based hyperlinks.