Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The visualization toolkit (2nd ed.): an object-oriented approach to 3D graphics
The visualization toolkit (2nd ed.): an object-oriented approach to 3D graphics
Proceedings of the sixth international conference on 3D Web technology
Large-Scale Mine Visualization Using VRML
IEEE Computer Graphics and Applications
Using VRML to share large volumes of complex 3D geoscientific information via the Web
Proceedings of the eleventh international conference on 3D web technology
A framework for interactive web-based visualization
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
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Mining operations have traditionally used specialised software packages to process and visualise valuable mining data. The downside to this approach is that the information can only be viewed when the expert who knows how to operate the software is available. In this study we have built upon an existing, easy to use, interactive intranet-based visualisation system that integrates geological, geophysical, geotechnical and mining information. This system facilitates the communication between groups by making the information accessible to all within an organisation.We have developed a process through which complex block model data can be organised into a form that makes it suitable for viewing within the system. This process, along with the high level architecture of the system that allows the processed block model data to be added to it is discussed. An example of where the process has been applied to a visualisation system in industry is presented. Users of the visualisation system have found that its strengths lie in the increased availability of important information for effective communication of complex data by mine site personnel, and increased productivity and safety at the mine site.